Tavola Carte

Privacy Policy

Last updated 14 October 2026 (section 3: crash reports; section 4: where they are stored)

Contents · 18 sections
  1. 1. Who we are and what this policy covers
  2. 2. The short version
  3. 3. What we collect, why, and on what basis
  4. 4. Where your information is stored and who processes it
  5. 5. Online multiplayer (optional)
  6. 6. Community page (optional)
  7. 7. Ranking and leaderboards
  8. 8. Local storage on your device
  9. 9. Security
  10. 10. How long we keep information, and how to delete it
  11. 11. Your rights
  12. 12. Children and age rating
  13. 13. The virtual economy
  14. 14. Permissions requested
  15. 15. Changes to this policy
  16. 16. Contact
  17. 17. The App's own licences
  18. Sources and instruments referred to in this policy

1. Who we are and what this policy covers

This policy explains what personal information Orderli Group ("we", "us", "our") collects when you use Tavola Carte: Italian Card Games Lounge (the "App") on Android, Windows or the web, why we collect it, how long we keep it, who can see it, and the rights you have over it.

We are an Australian publisher. We handle personal information in accordance with the Privacy Act 1988 (Cth) and the thirteen Australian Privacy Principles ("APPs") in Schedule 1 of that Act. Where the small-business threshold in section 6D of the Act would otherwise exempt us, we nonetheless apply the APPs as our standard of practice. Because the App is offered to players in the European Economic Area and the United Kingdom, we also meet the obligations of Regulation (EU) 2016/679 (the "GDPR") and the UK GDPR for those players. The App is distributed through Google Play and the Microsoft Store and complies with the Google Play User Data policy, including its account-deletion requirements, and the U.S. Children's Online Privacy Protection Act ("COPPA").

This policy is written to satisfy APP 1 (open and transparent management of personal information), APP 5 (notification of collection) and Article 13 of the GDPR (information to be provided where personal data are collected from the data subject).


2. The short version

The rest of this policy is the detail behind those statements.


3. What we collect, why, and on what basis

We collect only the information listed below (APP 3: collection of solicited personal information; GDPR Article 5(1)(c): data minimisation). The "Legal basis" column applies where the GDPR governs the processing (Article 6: lawfulness of processing).

Information When it is collected Why we collect it Legal basis (GDPR) Kept for
Player identifier: a random identifier created by our authentication provider when you first choose how to play Guest, Google, Microsoft and email players alike To recognise your profile and attach your progress to it. On its own it identifies nobody. Article 6(1)(b): performance of the service you asked for Life of the account, then deleted
Email address Only if you choose Continue with email, Continue with Google (supplied by Google) or Continue with Microsoft (supplied by Microsoft) To sign you in on any device, to send the one-time sign-in code, and to reach you about your account (a deletion confirmation, a security notice). Never for marketing (APP 7). Article 6(1)(b) Life of the account, then deleted
Google account identifier, and the name and profile picture on your Google account Only if you choose Continue with Google (Google sends all three with the sign-in) The identifier recognises the same Google account on another device. The name and picture are recorded with the identity by our authentication provider and used for nothing: your display name and avatar in the App are the ones you choose. We do not import your contacts. Article 6(1)(b) Life of the account, then deleted
Microsoft account identifier, and the name on your Microsoft account Only if you choose Continue with Microsoft (Microsoft sends both with the sign-in) The identifier recognises the same Microsoft account on another device. The name is recorded with the identity by our authentication provider and used for nothing: your display name in the App is the one you choose. We do not import your contacts. Article 6(1)(b) Life of the account, then deleted
One-time sign-in code When signing in with email To verify that the address is yours Article 6(1)(b) Expires within minutes; not retained
Display name and avatar If you set them in your profile Shown at the table, on the Community page and on leaderboards. Any name you like; it need not identify you. Article 6(1)(b) Life of the account, then deleted
Game progress: level, experience points, virtual chips, achievements, unlocked themes, settings As you play, whether guest or account So your progress is saved and restored, and, for account holders, follows you to a new device Article 6(1)(b) Life of the account, then deleted
Match results: which game, the score, win or loss, the date, and for online matches the opponent's player identifier At the end of each hand and match To keep your history and statistics, and to compute your rank Article 6(1)(b) Life of the account, then deleted
Record between friends: for an online match against a friend, the wins each way, each side's best score, sweeps and Settebellos, keyed by the friend's code At the end of an online match against a friend To show the head-to-head history on that friend's profile page. Kept with your own progress; each player holds their own copy. Article 6(1)(b) Life of the account, then deleted; gone from your side when you remove the friend's history
Rank Derived from your progress and match results To place you on leaderboards and, in online play, to match you with players of the same or a similar rank so that matches are fair Article 6(1)(b), and Article 6(1)(f): our legitimate interest in fair matchmaking Life of the account, then deleted
Application version, platform and last-seen date Each time the App syncs your profile To restore a save correctly across versions, to reproduce a problem you report, and to identify inactive accounts for deletion Article 6(1)(f): our legitimate interest in running and maintaining the service Life of the account, then deleted
Crash reports: if part of the App fails, the error message, a short technical trace of where in the App's code it happened, the App version and build, the platform (Android, Windows or web), the screen you were on, and the time Automatically, when an error stops part of the App; at most five per session To find and fix faults. A report carries no player identifier, display name, email address or game progress: file paths, web addresses, email addresses and codes in the error text are removed on your device before it is sent. Article 6(1)(f): our legitimate interest in keeping the App working 90 days, then deleted
Founder status: whether the account is a Founder and when it became one, and for the first hundred Founders a private founder number When an account is linked while the Founder window is open To give the account its Founder benefits (Terms of Service, section 4A). The founder number is not shown to other players. Article 6(1)(b) Life of the account, then deleted
Friends: the accounts you add by friend code or that add you, whether each request is pending or accepted, and the match challenges you send or receive (the game and its invite code) Only if you use the Friends tab To show your friends list and deliver challenges between the two of you. Each record is visible only to the two accounts involved. Article 6(1)(b) Until either of you removes it, or the account is deleted
Referrals: which account's invite link brought a new account to the App (the two account IDs), when it was claimed and when the inviter's reward was paid When you sign in with an account after installing from a friend's invite link, or when a friend does so from yours To give the invited player their welcome chips; to give the inviter their reward and Recruiter tiers once the invited player has played a match, which we check against the match count already kept with the invited player's progress, at most five in any 30 days; and to pay each invitation once. The inviter is shown the display name and avatar of a friend who counted; nothing else about the referral is shown to anyone. Article 6(1)(b) Life of either account, then deleted
Online presence: that your account is currently in the App While you are signed in with an account So your friends can see who is online to challenge. Held in memory by our realtime provider and not stored. Article 6(1)(b) Transient; gone when you close the App
Online match traffic: the moves of a match, the invite code, and the profile summary each player shares at the table (avatar, level, title, match record and, for a linked account, the friend code) Only during an online match you chose to create or join To relay the match between the two players, and to show each player the other's profile card, from which they can send a friend request Article 6(1)(b) Transient; not stored after the match ends
Community page: your vote, the text you write, your display name if set Only if you vote or write on the Community page To run the community vote and to answer suggestions and feedback (Section 6) Article 6(1)(a): your consent, given by sending it While the poll or topic is live; deleted with the account or on request

What we do not collect. We do not collect your precise or approximate location, your contacts, your device's hardware identifiers, the advertising identifier (GAID/IDFA), your browsing activity, or any payment information. We do not use advertising or analytics SDKs, we do not track you across other apps or websites, and we do not make decisions about you by automated means that have legal or similarly significant effects on you (GDPR Article 22).

Anonymity and pseudonymity (APP 2). Playing as a guest, and choosing a display name that does not identify you, are the ways the App lets you deal with us anonymously or under a pseudonym. Online play requires an account only because a dropped connection must be able to find the same player again; it does not require your real name.


4. Where your information is stored and who processes it

Your profile, progress, Community contributions and crash reports are stored in a database operated for us by Supabase, Inc. ("Supabase"), hosted on Amazon Web Services in the Sydney, Australia region (ap-southeast-2). Data travels to and from the App over encrypted connections (TLS). Supabase acts as our data processor under its Data Processing Addendum (https://supabase.com/legal/dpa), which incorporates the European Commission's Standard Contractual Clauses (GDPR Articles 28 and 46) and binds Supabase's sub-processors to the same obligations. Supabase's privacy policy is at https://supabase.com/privacy.

If you sign in with Google, Google LLC processes the sign-in itself under Google's privacy policy (https://policies.google.com/privacy). We receive from Google your email address, your account identifier and, because Google's sign-in always includes its profile scope, the name and profile picture on your Google account; the App uses only the first two.

If you sign in with Microsoft, Microsoft Corporation processes the sign-in itself under Microsoft's privacy statement (https://privacy.microsoft.com/privacystatement). We receive from Microsoft your email address, your account identifier and the name on your Microsoft account; the App uses only the first two.

The typeface. The App's typeface (Outfit) is fetched from Google Fonts (fonts.googleapis.com and fonts.gstatic.com) when the device is online. Google receives the request and, as with any web request, the device's IP address; Google Fonts sets no cookies and Google states it does not use these requests to profile users (https://developers.google.com/fonts/faq/privacy). Offline, the device's own typeface stands in and nothing is sent.

Cross-border disclosure. Wherever you are, your information is stored in Australia. For players in the EEA and the UK, this is a transfer to a country that has not been the subject of an adequacy decision. We rely on the necessity of the transfer for the performance of the service you have asked us to provide (GDPR Article 49(1)(b)), and our processor's Standard Contractual Clauses provide the safeguards for its part of the processing. For the purposes of APP 8, we do not disclose your information to any overseas recipient other than these processors acting on our instructions.

We do not sell, rent or trade personal information, and we disclose it to no one else except where the law requires it (APP 6; GDPR Article 6(1)(c)).


5. Online multiplayer (optional)

Online play is optional; every game is fully playable offline against the computer. Online play requires an account (guest players are limited to single player) so that a match can be resumed if a connection drops and so that rank-based matchmaking, when offered, is fair. When you create or join an online match:


6. Community page (optional)

The Game Centre has a Community page where you can vote on which table the games should add next, suggest a rule or a game mode, and send us feedback. When you do:

Never opening the Community page, or only reading it, means nothing in this section is ever sent.


7. Ranking and leaderboards

Your rank is a number derived from your level and match results. It exists so that a leaderboard can show where you stand and so that online matchmaking can pair you with someone of a similar standard.


8. Local storage on your device

Your progress and settings are also kept on your device (web localStorage / IndexedDB, or Android app storage) so that the App works offline and opens instantly. The device copy is the working copy; the copy in our database is the backup that follows an account to another device. Clearing the App's storage or uninstalling the App removes the device copy only; to remove the copy we hold, delete your account (Section 10).


9. Security

We protect personal information against misuse, interference, loss, unauthorised access, modification and disclosure (APP 11; GDPR Article 32) by:

If a data breach is likely to result in serious harm, we will notify affected players and the Office of the Australian Information Commissioner as required by the Notifiable Data Breaches scheme in Part IIIC of the Privacy Act 1988, and, where the GDPR applies, the competent supervisory authority within 72 hours and affected players without undue delay (GDPR Articles 33 and 34).


10. How long we keep information, and how to delete it

We keep your information for as long as your account exists (APP 11.2; GDPR Article 5(1)(e)).

You may also delete the device copy at any time by clearing the App's storage or uninstalling.


11. Your rights

You may at any time ask us for access to the personal information we hold about you and ask us to correct it (APP 12 and APP 13; GDPR Articles 15 and 16). Players covered by the GDPR also have the rights to erasure (Article 17), restriction of processing (Article 18), data portability (Article 20) and objection to processing based on our legitimate interests (Article 21), and, where processing is based on consent, to withdraw that consent at any time without affecting the lawfulness of processing before withdrawal.

To exercise any of these rights, write to privacy@orderligroup.com.au from the email address on your account, or, for a guest account, quote your display name and player identifier (shown on the profile page). We respond within 30 days and charge nothing. Because we hold so little, most requests are answered by the export or deletion functions already in the App.

If you are not satisfied with our response you may complain to the Office of the Australian Information Commissioner (https://www.oaic.gov.au) or, where the GDPR applies, to the supervisory authority of your EU member state (GDPR Article 77), for example the Garante per la protezione dei dati personali in Italy (https://www.garanteprivacy.it).


12. Children and age rating

The App is rated through the IARC questionnaire in each store. Its games, Scopa and Briscola, involve no betting of any kind (Section 13), so the expected rating is suitable for all ages (for example PEGI 3, ESRB Everyone, G in Australia); some regions add an advisory because optional online play lets you share a table with another person. The App is not directed at children under 13, and we do not knowingly collect personal information from anyone under 13 (COPPA). Where the law of your country sets a higher age below which a child may not consent to online services on their own (GDPR Article 8; for example 14 in Italy under Article 2-quinquies of the Italian Privacy Code, and up to 16 elsewhere in the EEA), a person under that age may play as a guest but must not create an account. If you believe a child has created an account, write to privacy@orderligroup.com.au and we will delete it.


13. The virtual economy


14. Permissions requested

Android:

Windows (Microsoft Store):


15. Changes to this policy

We may update this policy from time to time. Changes are posted on this page with a new "Last updated" date; a change that materially affects how we use your personal information is also announced in the App before it takes effect. The version history is public in the App's repository.


16. Contact


17. The App's own licences

None of this concerns your personal information; it is here because players ask.

The Terms of Service (section 6) say what you may and may not do with these.


Sources and instruments referred to in this policy